Adventure game

I worked very little on this project but I had this shot that I love the most, one of the characters had to look crazy in this dramatic scene, having characters connected to what is happening is very important so the audience enjoys and understands what is happening, I just did a couple of shots but this one really describes how powerful the job of the animator might be in order to “sell” the scene to the audience.


My job was to push and improve the mocap footage, had to add detail to the fingers and make facial acting beliavable.